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-
- Resource Guide
- for
- Computer Game Developers
-
-
- This lists various libraries, development systems, and source packages available
- on the Internet via anonymous FTP to game development designers and programmers.
-
-
- Comments: game-dev@netcom.com
- Copyright 1993, Tom Czarnik
- --------------------------------------------------------------------------------
- SECTIONS
- ========
- (1) Painting, Sprite Designers
- (2) Sound Development
- (3) Development Libraries or Systems
- (4) Source Code
-
-
- Definitions: archives
- =====================
- funet
- Finland nic.funet.fi:/pub/msdos/games/programming
- garbo-tp
- Finland garbo.uwasa.fi:/pc/turbopas
- USA ftp.wustl.edu:/mirrors/garbo.uwasa.fi/pc/turbopas
- netcom
- USA ftp.netcom.com:/pub/profile/game-dev/tools
- USA ftp.uwp.edu:/pub/msdos/games/game-dev/tools
-
- Definitions: system notations
- =============================
- MS MSDOS MC Macintosh
- WIN MS Windows 3.x UX Unix/X-Windows
- AM Amiga ST Atari ST
-
-
-
- ------------------------------------------------------------------------------
- (1) Painting, Sprite Designers
- ==============================
- * VGA256 [MS]
- A 256 color VGA paint program.
- Archives:
- netcom, funet
- Distribution:
- 256paint.zip
-
- * Sprite Designer v0.8 [MS]
- A sprte designer for ModeX or VGA256
- Archives:
- funet, netcom
- Distribtuion:
- sprdes.zip
-
- * Tile256 v1.0 [MS]
- A VGA256 tile and map editor
- Archives:
- netcom
- Distribibution:
- tile11.zip
-
-
- (2) Sound Development
- =====================
- * Blast v1.3 [MS]
- Sound Blaster utility and MOD player. Includes binaries, documentation, and
- objects for Turbo C/C++.
- Archives:
- funet, netcom
- Distribution:
- blast13.lzh
-
- * FMPlay v1.0 [MS]
- An Adlib and SoundBlaster FM toolkit with background player. A .rol to
- .scr convertor is included. Borland C 3.0 source available.
- Archives:
- netcom
- Distribution:
- fmplay10.zip
-
-
- (3) Game Development Libraries or Systems
- =========================================
- * Animation Contruction Kit 3-D [MS]
- A package for making Wolf3D style games.
- Archives:
- funet, netcom
- Distribution:
- ackkit.zip Main development system
- acksrc.zip Borland C and Microsoft assembly sources
- pcx2img.zip PCX to IMG conversions for ACK3D
-
-
- * ANIVGA v1.1 [MS]
- Sprite routines, editor, examples, VGA256 binaries with Turbo Pascal
- 6.0 source.
- Archives:
- funet
- Distribution:
- anivga11.zip
-
-
- * DCGames v3.1 [MS]
- Graphics adventure and RPG building system. Includes example games.
- Archives:
- netcom
- Distribution:
- dcg301.zip Main system
- dcg301sb.zip SoundBlaster support
- dcg301xb.zip Voice and music files
- dcg301ut.zip Utilities
- dcg301up.zip Upgrade from v3.0 to v3.1 only
-
- * EGOF v1.0 [MS]
- A Turbo/Borland Pascal 7.0 programming library for VGA256, ModeX, VESA
- graphics. Documentation included.
- Archives:
- garbo-tp
- Distribution:
- egof10.zip Main library
- egof10b.zip Demo PCX files for egof10.zip
- egof10m.zip Postscript manual for EGOF v1.0
- egof10p.zip Protected mode units for EGOF v1.0
-
- * Hobbes Library v3.0 [MS]
- A modeX library for VGA256. No documentation available. Inlcudes Borland
- C and assembly.
- Archives:
- funet, nectom
- Distribution:
- hobbs3.zip Main system
- hobbspr2.zip Related examples. C++ source/sprite executable
-
- * SPX v1.0 [MS]
- A VGA256 game library for Turbo Pascal 6.0 and 7.0 by Scott Ramsay.
- Successor to GameTP libray.
- Archives:
- funet, netcom
- Distribution:
- spx10.zip
- spxdemo1.zip Demos with binary and source
-
- * Unchain v2.1 [MS]
- A Planar VGA Mode (aka modeX) Enforcer for Borland's IDE by Colin Buckely
- Archives:
- netcom
- Distribution:
- unchain2.zip
-
- * VGA Graphics Library v2.0 [MS]
- A VGA graphics library by Scott Ramsay. C and assembly source included.
- Archives:
- netcom
- Distribution:
- vgl20.zip
-
- * Wordup Graphics Toolkit v3.5 [MS]
- A VGA256 sprite library by Barry and Chris Egerter. Shareware
- Archives:
- funet, netcom
- Distribution:
- wgt35.zip Main system
- wgtdemo1.zip Demo
- wgtmap15.zip Map editor v1.5
- wgtspr35.zip Sprite editor v3.5
-
- * XLib v4.0c [MS]
- A VGA256 ModeX sprite library by Themie Gouthas. Includes Turbo C/TASM source.
- Free.
- Archives:
- funet, netcom
- Distribution:
- xlib04c.zip Main system
- xlibtool.zip Bitmap conversion tools for XLib
-
-
- * yakIcons v2.4 [MS]
- A VGA256 sprite library with higher level routines over xLib, by Victor Putz.
- Borland C++ 3.1 source, with doumentation. Free shareware.
- Archives:
- netcom
- Distribution:
- yak24pat.zip Patch to yakIcons v2.3
- yakdemo.zip Demo of yakIcons
- yaktool.zip Converts PCX to .yak and .ypl
- yicons24.zip Main system
-
-
- (4) Source Code
- ===============
- * Michael Abrash's Columns on Graphics Programming from Dr. Dobbs Journal
- Archives:
- ftp.uwp.edu:/pub/msdos/demos/source
- Distribution:
- grphprg.lzh
-